Dance the tango of death in Grabity, a fast-paced, physics-based arena brawler. Combat robots duke it out using Grab guns to turn nearby objects into lethal projectiles or makeshift shields in intense tactical throw-downs.

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Gameplay

Players subvert gravity by means of Grab guns, seizing nearby objects and using them as projectiles to pulverize the opposition, or as makeshift shields to block inbound items. Players need twitch reflexes and precise aiming skills, but Grabity also rewards tactical thinkers who can outmaneuver and outwit opponents in this intense, chaotic tango of death. Jostling for position in a contest of aerial agility, players must turn gravity to their advantage, predicting the trajectories of both projectiles and rival players to secure a brutal hit while snatching their next crate in midair: lobbing objects while blocking attacks, mêlée ebbing and flowing in an elastic ‘footsie battle’ style.

It all makes for a frenetic, fast-paced game in which the arena evolves kinetically as players smash, grab and loot their surroundings – dashing for pickups, hovering momentarily to nail the perfect trajectory and squabbling over the last of the environmental ammo. Intuitive twin-stick controls provide a fluid experience that’s simple to learn but hard to master.

Videos

Screenshots

Features

  • 2-4 person local multiplayer for maximum couch trash-talk
  • Side-on 2.5D gameplay, fully rendered in 3D with real-time lighting and physics
  • Intuitive twin-stick controls for a fluid play experience that’s simple to learn but hard to master
  • Special items and pickups such as explosive canisters and EMP grenades add spice to the core gameplay
  • Custom game modes such as Low Gravity, King of the Crate and Juggernaut
  • Choose from several Arenas, each hosting a unique set of tactical choices

Items

Grabity features a variety of special grabbable items in addition to regular crates and canisters. One of these can give you the edge over your opponents, but players must balance risk versus reward when attempting to make use of them.

  • Explosive Canisters contain highly unstable exotic materials that detonate violently upon impact
  • Acid Gas Canisters burst open to release a cloud of noxious corrosive gas that damages everything within it
  • Napalm Canisters react with atmospheric oxygen to burn with intense heat
  • EMP Canisters generate a powerful electromagnetic pulse that disables nearby bots
  • Grenades explode after a few seconds when thrown
  • EMP Grenades are similar to EMP canisters, but with a timed fuse
  • Cluster Grenades spawn mini-grenades when thrown
  • Supply Crates spawn a pickup when broken open

Pickups

Pickups are special items that can augment combat bots in a number of ways:

  • Health Packs contain nano-repair machines that quickly restore a bot’s combat effectiveness in the field
  • Damage Boosts augment a bot’s biomuscle effectors to yield greatly increased strength
  • Speed Boosts divert power to a bot’s legs and maneuvering thrusters
  • Shield Bubbles generate a short-term force sphere that nullifies incoming damage

Levels

Clashes take place in a variety of harsh and hazardous robot testing arenas, stylish, futuristic junkyards designed to evolve with the battle as the players grab, launch and smash objects around them. The gritty, dystopian setting is balanced by magical moments of manic, slapstick comedy as players squabble over ammo and try to outmaneuver and outwit their opponents.

Warehouse Airvents Antigravity Foundry Railcarts Tutorial

Game Modes

Low Gravity

For a unique twist, try Low Gravity mode - where everything bobs and floats in a sea of confusion! Players must adapt their gameplay style to cope with a fundamentally different physics mode.

King of the Crate

In this mode, players can only score by grabbing and holding on to the King Crate, but there is only one! Should you retain the King Crate and increase your score, or throw it to defeat an enemy coming to steal it from you?

Juggernaut

An interesting mode where players increase in size as their killstreak goes up. Can make things more fun if one player has more experience with the game than the others.

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